It's not exciting, but the interactivity layer isn't getting in the way of the story. You'll have access to character profiles showing what you've learned about each person (I never needed these at all for the game) and a list of current objectives just in case you've forgotten what you're supposed to be doing. The rest is moving around scenery or getting bits of exposition. Play divides into observation sections where you move the mouse around to look at clues, thinking sections where you solve a puzzle, interview sections where you chat to people and "grey cells" bits where you piece together the clues to inch closer to the solution. You click to move Poirot around and mouse over objects and people to either talk, look or interact with them.
![agatha christie abc murders agatha christie abc murders](https://m.media-amazon.com/images/M/MV5BMjE5NjQ5MTI2MV5BMl5BanBnXkFtZTgwMzg1Mjk0MjE@._V1_.jpg)
The game takes the form of a fairly standard point and click affair. The story itself was still good because it's a really great mystery, but the interactive elements really outstayed their welcome for me and the clue system seemed to become woolier and woolier before, as part of the denouement, I had to make a choice which made me swear out loud with irritation. My basic emotional trajectory with it was to start off with PLEASANT BUT NOT TAXING I AM ENJOYING AGATHA CHRISTIE'S STORY and then about two thirds of the way through it accelerated downwards into HOW MANY MORE TEDIOUS BOX-UNLOCKING PUZZLES WILL THERE BE before plateauing at PIECING TOGETHER THESE CLUES FEELS SO INEXACT AND I AM SICK OF THIS OBSERVATION SYSTEM. It's at its worst when it gets bogged down in repetitive puzzles, ambiguity, sledgehammer-type subtlety. This game does best when it manages to capture the feel of those novels the way the ITV adaptation did - Christie's lightness of touch, Poirot's mannerisms, how he interacts with the varied cast of suspects and friends. I cried after the very last mystery, Curtain, aired because I didn't want to say goodbye. In terms of adaptations, I adore David Suchet's Poirot because he captures these elements of the character so well. His exasperation with Hastings as their personalities clash and then his warmth towards him make me value that partnership too. He isn't ridiculous but there's an oddness to him that makes me smile and causes me to feel fond. There's a touch of vanity, a love of comfort and a kind of obsessive regard for his sensitive stomach. He's incredibly intelligent, but he's also rounded out by little foibles. Agatha Christie writes great mysteries generally but the fastidious Belgian has a real pull on my heart.
![agatha christie abc murders agatha christie abc murders](https://pcgamez-download.com/gimgs/agatha-christie-the-abc-murders-codex-crack-uploaded-uptobox/agatha-christie-the-abc-murders-cover-pc-kf20.jpg)
To start off I wanted to explain why I love Poirot stories so much.
#Agatha christie abc murders full#
So does the full game succeed where the snippet failed? Here's Wot I Think: The overall impression was of a studio trying to make a murder mystery story into a game and adding a lot of superficial interactivity. The art style felt pleasant and the extra points for behaving as Poirot would were a nice touch, but the puzzles were straightforward and you weren't really playing as Poirot. When I wrote about the preview snippet of Agatha Christie - The ABC Murders I wasn't sure what to make of it.